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public static void draw_shaded_triangle(int y_a, int y_b, int y_c, int x_a, int x_b, int x_c, int colour_a, int colour_b, int colour_c, float z_a, float z_b, float z_c, int bufferOffset) { if (z_a < 0 || z_b < 0 || z_c < 0) { return; } /* * y_a = lineOffsets[y_a]; --y_b >= 0; y_a += viewport_width) { */ int rgb_a = hsl2rgb[colour_a]; int rgb_b = hsl2rgb[colour_b]; int rgb_c = hsl2rgb[colour_c]; int red_a = rgb_a >> 16 & 0xff; int green_a = rgb_a >> 8 & 0xff; int blue_a = rgb_a & 0xff; int red_b = rgb_b >> 16 & 0xff; int green_b = rgb_b >> 8 & 0xff; int blue_b = rgb_b & 0xff; int red_c = rgb_c >> 16 & 0xff; int green_c = rgb_c >> 8 & 0xff; int blue_c = rgb_c & 0xff; int a_to_b = 0; int red_ba_slope = 0; int green_ba_slope = 0; int blue_ba_slope = 0; if (y_b != y_a) { a_to_b = (x_b - x_a << 16) / (y_b - y_a); red_ba_slope = (red_b - red_a << 16) / (y_b - y_a); green_ba_slope = (green_b - green_a << 16) / (y_b - y_a); blue_ba_slope = (blue_b - blue_a << 16) / (y_b - y_a); } int b_to_c = 0; int cb_red_slope = 0; int cb_green_slope = 0; int cb_blue_slope = 0; if (y_c != y_b) { b_to_c = (x_c - x_b << 16) / (y_c - y_b); cb_red_slope = (red_c - red_b << 16) / (y_c - y_b); cb_green_slope = (green_c - green_b << 16) / (y_c - y_b); cb_blue_slope = (blue_c - blue_b << 16) / (y_c - y_b); } int c_to_a = 0; int ca_red_slope = 0; int ca_green_slope = 0; int ca_blue_slope = 0; if (y_c != y_a) { c_to_a = (x_a - x_c << 16) / (y_a - y_c); ca_red_slope = (red_a - red_c << 16) / (y_a - y_c); ca_green_slope = (green_a - green_c << 16) / (y_a - y_c); ca_blue_slope = (blue_a - blue_c << 16) / (y_a - y_c); } float x_ba = x_b - x_a; float y_ba = y_b - y_a; float x_ca = x_c - x_a; float y_ca = y_c - y_a; float z_ba = z_b - z_a; float z_ca = z_c - z_a; float length = x_ba * y_ca - x_ca * y_ba; if (length == 0.0F) { return; } float z_ba_slope = (z_ba * y_ca - z_ca * y_ba) / length; float z_ca_slope = (z_ca * x_ba - z_ba * x_ca) / length; if (y_a <= y_b && y_a <= y_c) { if (y_a >= clip_bottom) { return; } if (y_b > clip_bottom) { y_b = clip_bottom; } if (y_c > clip_bottom) { y_c = clip_bottom; } z_a = z_a - z_ba_slope * x_a + z_ba_slope; if (y_b < y_c) { x_c = x_a <<= 16; red_c = red_a <<= 16; green_c = green_a <<= 16; blue_c = blue_a <<= 16; if (y_a < 0) { x_c -= c_to_a * y_a; x_a -= a_to_b * y_a; red_c -= ca_red_slope * y_a; green_c -= ca_green_slope * y_a; blue_c -= ca_blue_slope * y_a; red_a -= red_ba_slope * y_a; green_a -= green_ba_slope * y_a; blue_a -= blue_ba_slope * y_a; z_a -= z_ca_slope * y_a; y_a = 0; } x_b <<= 16; red_b <<= 16; green_b <<= 16; blue_b <<= 16; if (y_b < 0) { x_b -= b_to_c * y_b; red_b -= cb_red_slope * y_b; green_b -= cb_green_slope * y_b; blue_b -= cb_blue_slope * y_b; y_b = 0; } if (y_a != y_b && c_to_a < a_to_b || y_a == y_b && c_to_a > b_to_c) { y_c -= y_b; y_b -= y_a; for (y_a = lineOffsets[y_a]; --y_b >= 0; y_a += viewport_width) { draw_shaded_scanline(colour_buffer, y_a, x_c >> 16, x_a >> 16, red_c, green_c, blue_c, red_a, green_a, blue_a, z_a, z_ba_slope, bufferOffset); x_c += c_to_a; x_a += a_to_b; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; z_a += z_ca_slope; } while (--y_c >= 0) { draw_shaded_scanline(colour_buffer, y_a, x_c >> 16, x_b >> 16, red_c, green_c, blue_c, red_b, green_b, blue_b, z_a, z_ba_slope, bufferOffset); x_c += c_to_a; x_b += b_to_c; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; y_a += viewport_width; z_a += z_ca_slope; } return; } y_c -= y_b; y_b -= y_a; for (y_a = lineOffsets[y_a]; --y_b >= 0; y_a += viewport_width) { draw_shaded_scanline(colour_buffer, y_a, x_a >> 16, x_c >> 16, red_a, green_a, blue_a, red_c, green_c, blue_c, z_a, z_ba_slope, bufferOffset); x_c += c_to_a; x_a += a_to_b; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; z_a += z_ca_slope; } while (--y_c >= 0) { draw_shaded_scanline(colour_buffer, y_a, x_b >> 16, x_c >> 16, red_b, green_b, blue_b, red_c, green_c, blue_c, z_a, z_ba_slope, bufferOffset); x_c += c_to_a; x_b += b_to_c; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; y_a += viewport_width; z_a += z_ca_slope; } return; } x_b = x_a <<= 16; red_b = red_a <<= 16; green_b = green_a <<= 16; blue_b = blue_a <<= 16; if (y_a < 0) { x_b -= c_to_a * y_a; x_a -= a_to_b * y_a; red_b -= ca_red_slope * y_a; green_b -= ca_green_slope * y_a; blue_b -= ca_blue_slope * y_a; red_a -= red_ba_slope * y_a; green_a -= green_ba_slope * y_a; blue_a -= blue_ba_slope * y_a; z_a -= z_ca_slope * y_a; y_a = 0; } x_c <<= 16; red_c <<= 16; green_c <<= 16; blue_c <<= 16; if (y_c < 0) { x_c -= b_to_c * y_c; red_c -= cb_red_slope * y_c; green_c -= cb_green_slope * y_c; blue_c -= cb_blue_slope * y_c; y_c = 0; } if (y_a != y_c && c_to_a < a_to_b || y_a == y_c && b_to_c > a_to_b) { y_b -= y_c; y_c -= y_a; for (y_a = lineOffsets[y_a]; --y_c >= 0; y_a += viewport_width) { draw_shaded_scanline(colour_buffer, y_a, x_b >> 16, x_a >> 16, red_b, green_b, blue_b, red_a, green_a, blue_a, z_a, z_ba_slope, bufferOffset); x_b += c_to_a; x_a += a_to_b; red_b += ca_red_slope; green_b += ca_green_slope; blue_b += ca_blue_slope; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; z_a += z_ca_slope; } while (--y_b >= 0) { draw_shaded_scanline(colour_buffer, y_a, x_c >> 16, x_a >> 16, red_c, green_c, blue_c, red_a, green_a, blue_a, z_a, z_ba_slope, bufferOffset); x_c += b_to_c; x_a += a_to_b; red_c += cb_red_slope; green_c += cb_green_slope; blue_c += cb_blue_slope; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; y_a += viewport_width; z_a += z_ca_slope; } return; } y_b -= y_c; y_c -= y_a; for (y_a = lineOffsets[y_a]; --y_c >= 0; y_a += viewport_width) { draw_shaded_scanline(colour_buffer, y_a, x_a >> 16, x_b >> 16, red_a, green_a, blue_a, red_b, green_b, blue_b, z_a, z_ba_slope, bufferOffset); x_b += c_to_a; x_a += a_to_b; red_b += ca_red_slope; green_b += ca_green_slope; blue_b += ca_blue_slope; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; z_a += z_ca_slope; } while (--y_b >= 0) { draw_shaded_scanline(colour_buffer, y_a, x_a >> 16, x_c >> 16, red_a, green_a, blue_a, red_c, green_c, blue_c, z_a, z_ba_slope, bufferOffset); x_c += b_to_c; x_a += a_to_b; red_c += cb_red_slope; green_c += cb_green_slope; blue_c += cb_blue_slope; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; y_a += viewport_width; z_a += z_ca_slope; } return; } if (y_b <= y_c) { if (y_b >= clip_bottom) { return; } if (y_c > clip_bottom) { y_c = clip_bottom; } if (y_a > clip_bottom) { y_a = clip_bottom; } z_b = z_b - z_ba_slope * x_b + z_ba_slope; if (y_c < y_a) { x_a = x_b <<= 16; red_a = red_b <<= 16; green_a = green_b <<= 16; blue_a = blue_b <<= 16; if (y_b < 0) { x_a -= a_to_b * y_b; x_b -= b_to_c * y_b; red_a -= red_ba_slope * y_b; green_a -= green_ba_slope * y_b; blue_a -= blue_ba_slope * y_b; red_b -= cb_red_slope * y_b; green_b -= cb_green_slope * y_b; blue_b -= cb_blue_slope * y_b; z_b -= z_ca_slope * y_b; y_b = 0; } x_c <<= 16; red_c <<= 16; green_c <<= 16; blue_c <<= 16; if (y_c < 0) { x_c -= c_to_a * y_c; red_c -= ca_red_slope * y_c; green_c -= ca_green_slope * y_c; blue_c -= ca_blue_slope * y_c; y_c = 0; } if (y_b != y_c && a_to_b < b_to_c || y_b == y_c && a_to_b > c_to_a) { y_a -= y_c; y_c -= y_b; for (y_b = lineOffsets[y_b]; --y_c >= 0; y_b += viewport_width) { draw_shaded_scanline(colour_buffer, y_b, x_a >> 16, x_b >> 16, red_a, green_a, blue_a, red_b, green_b, blue_b, z_b, z_ba_slope, bufferOffset); x_a += a_to_b; x_b += b_to_c; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; z_b += z_ca_slope; } while (--y_a >= 0) { draw_shaded_scanline(colour_buffer, y_b, x_a >> 16, x_c >> 16, red_a, green_a, blue_a, red_c, green_c, blue_c, z_b, z_ba_slope, bufferOffset); x_a += a_to_b; x_c += c_to_a; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; y_b += viewport_width; z_b += z_ca_slope; } return; } y_a -= y_c; y_c -= y_b; for (y_b = lineOffsets[y_b]; --y_c >= 0; y_b += viewport_width) { draw_shaded_scanline(colour_buffer, y_b, x_b >> 16, x_a >> 16, red_b, green_b, blue_b, red_a, green_a, blue_a, z_b, z_ba_slope, bufferOffset); x_a += a_to_b; x_b += b_to_c; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; z_b += z_ca_slope; } while (--y_a >= 0) { draw_shaded_scanline(colour_buffer, y_b, x_c >> 16, x_a >> 16, red_c, green_c, blue_c, red_a, green_a, blue_a, z_b, z_ba_slope, bufferOffset); x_a += a_to_b; x_c += c_to_a; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; y_b += viewport_width; z_b += z_ca_slope; } return; } x_c = x_b <<= 16; red_c = red_b <<= 16; green_c = green_b <<= 16; blue_c = blue_b <<= 16; if (y_b < 0) { x_c -= a_to_b * y_b; x_b -= b_to_c * y_b; red_c -= red_ba_slope * y_b; green_c -= green_ba_slope * y_b; blue_c -= blue_ba_slope * y_b; red_b -= cb_red_slope * y_b; green_b -= cb_green_slope * y_b; blue_b -= cb_blue_slope * y_b; z_b -= z_ca_slope * y_b; y_b = 0; } x_a <<= 16; red_a <<= 16; green_a <<= 16; blue_a <<= 16; if (y_a < 0) { x_a -= c_to_a * y_a; red_a -= ca_red_slope * y_a; green_a -= ca_green_slope * y_a; blue_a -= ca_blue_slope * y_a; y_a = 0; } if (a_to_b < b_to_c) { y_c -= y_a; y_a -= y_b; for (y_b = lineOffsets[y_b]; --y_a >= 0; y_b += viewport_width) { draw_shaded_scanline(colour_buffer, y_b, x_c >> 16, x_b >> 16, red_c, green_c, blue_c, red_b, green_b, blue_b, z_b, z_ba_slope, bufferOffset); x_c += a_to_b; x_b += b_to_c; red_c += red_ba_slope; green_c += green_ba_slope; blue_c += blue_ba_slope; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; z_b += z_ca_slope; } while (--y_c >= 0) { draw_shaded_scanline(colour_buffer, y_b, x_a >> 16, x_b >> 16, red_a, green_a, blue_a, red_b, green_b, blue_b, z_b, z_ba_slope, bufferOffset); x_a += c_to_a; x_b += b_to_c; red_a += ca_red_slope; green_a += ca_green_slope; blue_a += ca_blue_slope; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; y_b += viewport_width; z_b += z_ca_slope; } return; } y_c -= y_a; y_a -= y_b; for (y_b = lineOffsets[y_b]; --y_a >= 0; y_b += viewport_width) { draw_shaded_scanline(colour_buffer, y_b, x_b >> 16, x_c >> 16, red_b, green_b, blue_b, red_c, green_c, blue_c, z_b, z_ba_slope, bufferOffset); x_c += a_to_b; x_b += b_to_c; red_c += red_ba_slope; green_c += green_ba_slope; blue_c += blue_ba_slope; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; z_b += z_ca_slope; } while (--y_c >= 0) { draw_shaded_scanline(colour_buffer, y_b, x_b >> 16, x_a >> 16, red_b, green_b, blue_b, red_a, green_a, blue_a, z_b, z_ba_slope, bufferOffset); x_a += c_to_a; x_b += b_to_c; red_a += ca_red_slope; green_a += ca_green_slope; blue_a += ca_blue_slope; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; y_b += viewport_width; z_b += z_ca_slope; } return; } if (y_c >= clip_bottom) { return; } if (y_a > clip_bottom) { y_a = clip_bottom; } if (y_b > clip_bottom) { y_b = clip_bottom; } z_c = z_c - z_ba_slope * x_c + z_ba_slope; if (y_a < y_b) { x_b = x_c <<= 16; red_b = red_c <<= 16; green_b = green_c <<= 16; blue_b = blue_c <<= 16; if (y_c < 0) { x_b -= b_to_c * y_c; x_c -= c_to_a * y_c; red_b -= cb_red_slope * y_c; green_b -= cb_green_slope * y_c; blue_b -= cb_blue_slope * y_c; red_c -= ca_red_slope * y_c; green_c -= ca_green_slope * y_c; blue_c -= ca_blue_slope * y_c; z_c -= z_ca_slope * y_c; y_c = 0; } x_a <<= 16; red_a <<= 16; green_a <<= 16; blue_a <<= 16; if (y_a < 0) { x_a -= a_to_b * y_a; red_a -= red_ba_slope * y_a; green_a -= green_ba_slope * y_a; blue_a -= blue_ba_slope * y_a; y_a = 0; } if (b_to_c < c_to_a) { y_b -= y_a; y_a -= y_c; for (y_c = lineOffsets[y_c]; --y_a >= 0; y_c += viewport_width) { draw_shaded_scanline(colour_buffer, y_c, x_b >> 16, x_c >> 16, red_b, green_b, blue_b, red_c, green_c, blue_c, z_c, z_ba_slope, bufferOffset); x_b += b_to_c; x_c += c_to_a; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; z_c += z_ca_slope; } while (--y_b >= 0) { draw_shaded_scanline(colour_buffer, y_c, x_b >> 16, x_a >> 16, red_b, green_b, blue_b, red_a, green_a, blue_a, z_c, z_ba_slope, bufferOffset); x_b += b_to_c; x_a += a_to_b; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; y_c += viewport_width; z_c += z_ca_slope; } return; } y_b -= y_a; y_a -= y_c; for (y_c = lineOffsets[y_c]; --y_a >= 0; y_c += viewport_width) { draw_shaded_scanline(colour_buffer, y_c, x_c >> 16, x_b >> 16, red_c, green_c, blue_c, red_b, green_b, blue_b, z_c, z_ba_slope, bufferOffset); x_b += b_to_c; x_c += c_to_a; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; z_c += z_ca_slope; } while (--y_b >= 0) { draw_shaded_scanline(colour_buffer, y_c, x_a >> 16, x_b >> 16, red_a, green_a, blue_a, red_b, green_b, blue_b, z_c, z_ba_slope, bufferOffset); x_b += b_to_c; x_a += a_to_b; red_b += cb_red_slope; green_b += cb_green_slope; blue_b += cb_blue_slope; red_a += red_ba_slope; green_a += green_ba_slope; blue_a += blue_ba_slope; z_c += z_ca_slope; y_c += viewport_width; } return; } x_a = x_c <<= 16; red_a = red_c <<= 16; green_a = green_c <<= 16; blue_a = blue_c <<= 16; if (y_c < 0) { x_a -= b_to_c * y_c; x_c -= c_to_a * y_c; red_a -= cb_red_slope * y_c; green_a -= cb_green_slope * y_c; blue_a -= cb_blue_slope * y_c; red_c -= ca_red_slope * y_c; green_c -= ca_green_slope * y_c; blue_c -= ca_blue_slope * y_c; z_c -= z_ca_slope * y_c; y_c = 0; } x_b <<= 16; red_b <<= 16; green_b <<= 16; blue_b <<= 16; if (y_b < 0) { x_b -= a_to_b * y_b; red_b -= red_ba_slope * y_b; green_b -= green_ba_slope * y_b; blue_b -= blue_ba_slope * y_b; y_b = 0; } if (b_to_c < c_to_a) { y_a -= y_b; y_b -= y_c; for (y_c = lineOffsets[y_c]; --y_b >= 0; y_c += viewport_width) { draw_shaded_scanline(colour_buffer, y_c, x_a >> 16, x_c >> 16, red_a, green_a, blue_a, red_c, green_c, blue_c, z_c, z_ba_slope, bufferOffset); x_a += b_to_c; x_c += c_to_a; red_a += cb_red_slope; green_a += cb_green_slope; blue_a += cb_blue_slope; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; z_c += z_ca_slope; } while (--y_a >= 0) { draw_shaded_scanline(colour_buffer, y_c, x_b >> 16, x_c >> 16, red_b, green_b, blue_b, red_c, green_c, blue_c, z_c, z_ba_slope, bufferOffset); x_b += a_to_b; x_c += c_to_a; red_b += red_ba_slope; green_b += green_ba_slope; blue_b += blue_ba_slope; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; z_c += z_ca_slope; y_c += viewport_width; } return; } y_a -= y_b; y_b -= y_c; for (y_c = lineOffsets[y_c]; --y_b >= 0; y_c += viewport_width) { draw_shaded_scanline(colour_buffer, y_c, x_c >> 16, x_a >> 16, red_c, green_c, blue_c, red_a, green_a, blue_a, z_c, z_ba_slope, bufferOffset); x_a += b_to_c; x_c += c_to_a; red_a += cb_red_slope; green_a += cb_green_slope; blue_a += cb_blue_slope; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; z_c += z_ca_slope; } while (--y_a >= 0) { draw_shaded_scanline(colour_buffer, y_c, x_c >> 16, x_b >> 16, red_c, green_c, blue_c, red_b, green_b, blue_b, z_c, z_ba_slope, bufferOffset); x_b += a_to_b; x_c += c_to_a; red_b += red_ba_slope; green_b += green_ba_slope; blue_b += blue_ba_slope; red_c += ca_red_slope; green_c += ca_green_slope; blue_c += ca_blue_slope; y_c += viewport_width; z_c += z_ca_slope; } }
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